Tuesday, March 20, 2012

Goblitairation!

Got a proof of concept for Goblitairation created via Game Maker (yoyo games). After the second day of development, an executable is playable in HTML5 at www.Goblitairation.com.

Goblitairation is a board game that my friend Daniel designed that I thought would be cool to turn into an app. In this game goblins are battling in clumsy air-ships. These goblins are particularly uncoordinated, and as a result, players must choose from a set of random actions that their ship can take each turn. The goblins also posses another trait: they are expendable. One of my favorite flavors in the game is the card DIVERT MORE GOBLINS TO THE SHIELDS!!!

I'm looking forward to working on this project and building some experience in rapid game development. It's a nice break from Minecraft, Skyrim, and Realm of the Mad God.

Currently the Left and Right Cannons fire with animation and sound.
The player can move in two directions (Ahead Port and Ahead Starboard).
There are 6 different colored ships (thanks to Daniel for finding and altering the ship image).
3 cards are randomly generated (not pulled from a deck).
When a card is used, a new one is generated in its place.

First browser compatibility bug noticed - cannon sounds do not play in Firefox.

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